The next sweeping Sanctuary update is here, with Diablo 4 patch 1.0.2d going live on Sunday, June 4, just days out from the Blizzard sequel's global release.
While there's plenty the Blizzard developers have been playing around with in Build #42131, survivability across all five Diablo 4 classes is headlining the update. According to Blizzard, who explained the raft of early access changes in its June 4 patch notes, players have simply been surviving for too long in a variety of fights and skirmishes. "This greatly warps our vision for how combat should be in Diablo 4," the gameplay team explained alongside the planned changes.
On the balancing side, Necromancer is the clear winner with big 1.0.2d buffs, while Druid, Barbarian, Rogue, and Sorcerers are on the pointy end of nerfs.
On top of that, the Stolen Artifice quest has been disabled while the Diablo 4 devs iron out some kinks. We've not heard when it will be back, so I will definitely be making a note to save the Scosglen zone for later.
Related: All Diablo 4 hotfixes and bug updates
When I installed Build #42131 it was just over 300mbs and finished in a minute or two, so I could get right back to the blood-soaked Sanctuary grind quite quickly.
As you install, you can read the full changes below.
Shadowblight
Grim Harvest
Serration
Death's Defense
Raise Skeleton
Golem
Blood Golem
Iron Golem
Hulking Monstrosity
Cult Leader
Twisting Blades
Rapid Fire
Dark Shroud
Dash
Caltrops
Concussive
Repeating
Arc Lash
Teleport
Legendary Affix Changes
Aspect of Control