Street Fighter 6: How to Play Marisa (Move List, Combos, Tips & More)

GameRant 03.06.2023 20:02:05 Mohsen Baqery

Descended from Spartans, Marisa is a Power-Type mid-range fighter in Street Fighter 6. Despite her impressive 6'8 height and the largest hitbox among new characters, she is a calm Italian jewelry designer with a passion for martial arts and brawls.

Regarding gameplay, Marisa is considered one of the easy-to-use main roaster warriors, as most of her basic attacks seamlessly blend with Super Moves and Super Arts. However, her extensive move list might confuse some Street Fighter 6 fans, leaving them uncertain about which combos and strategies work best. Fortunately, though, this guide provides a comprehensive overview of Marisa and offers tips on transforming her into an unbeatable mid-range main.

RELATED: How to Play JP in Street Fighter 6

Because Marisa is a mid-range powerhouse, she must apply pressure and watch for openings. With this fighter, the goal is to enter the clinch, put the opponent in a defensive position, and knock them down with knockback-heavy strikes. Marisa has multiple armor-breaking Unique Attacks that contribute to this strategy and lead to Okizeme opportunities.

In Street Fighter 6, Marisa has over 21 exclusive moves, boasting eleven Unique Attacks, five Special Moves, three Super Arts, and two Throws. But considering that her boxing guard (the Scutum) has three variants, Marisa's move list actually includes 24 commands:

Move

Description

Type

Javelin of Marisa

Full-power overhand punch

Super Art 1

Meteorite

Midair hammer punch

Super Art 2

Goddess of the Hunt

Full-swing uppercut

Super Art 3

Novacula Swipe

Two-hitter low hook

Unique Attack

Novacula Thrust

Strike-kick combo

Unique Attack

Magna Bunker

Body uppercut

Unique Attack

Marisa Style

Body hook or spinning hook kick

Unique Attack

Light Two-Hitter

Quick jab-cross

Unique Attack

Medium Two-Hitter

Body jab-cross

Unique Attack

Heavy Two-Hitter

Charged jab-cross

Unique Attack

Volare Combo

Midair jab-cross

Unique Attack

Caelum Arc

Aerial hammer punch

Unique Attack

Malleus Breaker

Two-hitter overhand punch

Unique Attack

Flax Crusher

Two-hitter body knee

Unique Attack

Scutum

High boxing guard

Special Move

Phalanx

Jumping superman punch

Special Move

Quadriga

Front push kick

Special Move

Gladius

Charged body jab

Special Move

Dimachaerus

Uppercut-overhand combo

Special Move

Mounted Grace

Leg takedown

Throw

Ponte Milvio

Fireman's throw

Throw

The ideal order for Marisa's combos is pushing, rushing, and grappling. In gameplay, that order translates into executing a Unique Attack or Throw, followed by a Special Move and then a Special Art. Thanks to her MMA-inspired moveset, Marisa needs to push the enemy to control the ground, then charge to break their armor, and finally start clinching with them to get a knockdown.

Players should note that Marisa is a mid-range Power fighter. Her combinations, therefore, must prioritize closing the distance, passing the guard, and forcing a submission.

An essential combination for Marisa is a double jab-cross followed by a Superman punch. This sequence is ideal because it starts with quick jabs that prompt the opponent to play defensive but concludes with a surprising overhand strike that knocks them off balance. To perform this basic combo, players will need to follow up a light and medium two-hitter with Phalanx, Marisa's Special Move.

Classic Controls

Modern Controls

Double-tap light punch + double-tap medium punch + quarter-circle forward and neutral punch

Double light + double medium + down and Special button

The Novacula Swipe into Javelin of Marisa is a slow-pace armor-breaking combo to stop aggressive enemies. However, landing this one is tricky because it requires precise timing. The first part, Novacula Swipe, knocks the enemy down, while the second part, Javelin of Marisa, pins them down again in an Okizeme style.

Classic Controls

Modern Controls

Forward medium punch + forward heavy punch + double quarter-circle forward and neutral punch

Forward medium, medium + forward Special button and heavy

The key to nailing this combo is staying close to the opponent and landing the final punch just before they get up.

For an HP-draining combination with Marisa, players will need to start with Magna Bunker, followed by back and forward heavy punches that end with the Level 3 Special Art. This sequence is specifically challenging to perform as each punch pushes the opponent back, forcing players to bridge the gap as they go.

Classic Controls

Modern Controls

Back heavy punch + quarter-circle back heavy punch + forward heavy punch + quarter-circle forward heavy punch + double quarter-circle forward neutral kick

Back heavy + quarter-circle back heavy punch + forward heavy punch + quarter-circle forward heavy punch + down, Special button, heavy

Marisa's primary advantage is not her power; it's her reach. What many opponents underestimate about this fighter is how quickly she can close the gap and start grappling with them. So, players looking to main Marisa should master tricking the enemy into believing that they're at a safe distance before charging them.

Here are other advanced tips for exploiting Marisa's move list:

Because Marisa is only effective in close- to mid-range melee, the best counters for her are tricky long-range fighters. By keeping her at bay with projectiles, opponents can easily defeat Marisa and capitalize on her mistakes. Therefore, JP and Dhalsim are the most potent counters for her.

On the other hand, Marisa's long-reach strikes are effective against close-range speed characters such as Cammy and Juri. This makes them the weakest counters for Marisa as they give her ample opportunities to grapple, clinch, and throw.

Street Fighter 6 is available now for PC, PlayStation 4, PlayStation 5, and Xbox Series X/S.

MORE: How to Play Ken in Street Fighter 6

samedi 3 juin 2023 23:02:05 Categories:

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